Gomoku AI competition
Built a Gomoku (Five-in-a-Row) AI that can play against a human (and also run AI vs AI tests). The project focuses on real decision-making: rule validation, pattern-based threat detection (win/block, open-threes, double attacks), and a stronger search layer using Minimax with alpha–beta pruning + iterative deepening, backed by a heuristic board evaluation to choose the best move efficiently on a 15×15 board. You can download the Readme file or go to the github repository below.